Draenei HistoryOnly Velen abstained, for he had seen a vision. In it, his people were transformed into demons; members of Sargeras’ Burning Legion, a growing army of unspeakable evil.
With the aid of the benevolent naaru, Velen gathered like-minded eredar and escaped Argus. These renegades would call themselves the draenei, or “exiled ones.”Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos. But the draenei eluded their hunters, discovering sanctuary on a remote world that they would name Draenor. There, the draenei developed an extraordinary society and coexisted peacefully with the shamanistic orcs native to the planet Draenor.Kil’jaeden eventually found Draenor and corrupted the noble orcs into a single, bloodthirsty force: the Horde. Blinded by rage, the Horde slaughtered most of the draenei race and forced any survivors into hiding. After being exposed to fel energies wielded by orc warlocks, many draenei were mutated into physically deteriorated forms known as the Krokul, or “Broken,”. Years later, the shaman Ner’zhul opened magical portals throughout Draenor, and the resulting energies shattered the dying world.What remained of Draenor—henceforth known as Outland—devolved into a battleground among the Burning Legion and other factions vying for control of the ruined landscape.
To escape the chaos, Velen and a number of his followers commandeered a dimensional fortressnamed the Exodar. In search of new allies, the draenei left Outland.However, the blood elves had sabotaged the Exodar’s engines, and the draenei ultimately crash-landed on the world of Azeroth, where they pledged their loyalty to the Alliance. Together with their new allies, Velen and his refugees returned to Outland and defeated their demonic rivals. But Velen had another vision: a coming war between the forces of light and darkness. The draenei now prepare to defend their new home, Azeroth, against a shadow they believe is fast approaching. Azuremyst IsleLocated off of the coast of northern Kalimdor, Azuremyst Isle is home to the draenei, refugees who fled Outland aboard the massive dimensional vessel named the Exodar. Total war rome 2 crashing. When the draenei crashed on Azeroth, powerful crystals from their vessel were scattered about Azuremyst Isle, mutating flora and fauna near the debris.
Following the ill-fated landing, the draenei worked feverishly to find survivors and mend any damages inflicted on the isle due to their disastrous arrival. The draenei have since taken to the isle and established the remains of the Exodar as their base of power. Having suffered a long and arduous history of exile, the draenei are now resolved to give their lives in defense of Azuremyst Isle. Draenei HistoryOnly Velen abstained, for he had seen a vision. In it, his people were transformed into demons; members of Sargeras’ Burning Legion, a growing army of unspeakable evil. With the aid of the benevolent naaru, Velen gathered like-minded eredar and escaped Argus. These renegades would call themselves the draenei, or “exiled ones.”Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos.
But the draenei eluded their hunters, discovering sanctuary on a remote world that they would name Draenor. There, the draenei developed an extraordinary society and coexisted peacefully with the shamanistic orcs native to the planet Draenor.Kil’jaeden eventually found Draenor and corrupted the noble orcs into a single, bloodthirsty force: the Horde. Blinded by rage, the Horde slaughtered most of the draenei race and forced any survivors into hiding. After being exposed to fel energies wielded by orc warlocks, many draenei were mutated into physically deteriorated forms known as the Krokul, or “Broken,”. Years later, the shaman Ner’zhul opened magical portals throughout Draenor, and the resulting energies shattered the dying world.What remained of Draenor—henceforth known as Outland—devolved into a battleground among the Burning Legion and other factions vying for control of the ruined landscape.
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To escape the chaos, Velen and a number of his followers commandeered a dimensional fortressnamed the Exodar. In search of new allies, the draenei left Outland.However, the blood elves had sabotaged the Exodar’s engines, and the draenei ultimately crash-landed on the world of Azeroth, where they pledged their loyalty to the Alliance. Together with their new allies, Velen and his refugees returned to Outland and defeated their demonic rivals. But Velen had another vision: a coming war between the forces of light and darkness. The draenei now prepare to defend their new home, Azeroth, against a shadow they believe is fast approaching. Azuremyst IsleLocated off of the coast of northern Kalimdor, Azuremyst Isle is home to the draenei, refugees who fled Outland aboard the massive dimensional vessel named the Exodar. When the draenei crashed on Azeroth, powerful crystals from their vessel were scattered about Azuremyst Isle, mutating flora and fauna near the debris.
Following the ill-fated landing, the draenei worked feverishly to find survivors and mend any damages inflicted on the isle due to their disastrous arrival. The draenei have since taken to the isle and established the remains of the Exodar as their base of power.
Having suffered a long and arduous history of exile, the draenei are now resolved to give their lives in defense of Azuremyst Isle. The ExodarOnce a satellite structure of the mighty Tempest Keep, the dimensional craft known as the Exodar was used by a group of draenei to escape their perilous home on Outland.
After departing the shattered draenei world, the Exodar appeared above northern Kalimdor when a spectacular explosion ripped open the skies. The great vessel impacted on the shores of Azuremyst Isle, which has since become home to Outland’s refugee draenei. Following their dramatic landing, the draenei have utilized the remains of the Exodar to great effect, transforming it into a base of operations for their dealings on Azeroth. Prophet VelenAlongside Kil’jaeden and Archimonde, the wise prophet Velen ruled over the eredar race on the world of Argus. Unlike his brethren, however, Velen was gifted with the ability to foresee events to come. Thus, soon after the dark titan, Sargeras, approached the three leaders with offerings of knowledge and power, Velen received a vision that his people would ultimately become members of the demonic Burning Legion.
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While Kil’jaeden and Archimonde readily allied with Sargeras, Velen gathered other wary eredar and found sanctuary on the world of Draenor with the help of the enigmatic naaru race.Not long ago, a number of draenei resettled on Azeroth, hoping to put a halt to the Legion’s murderous activities in Outland. Sensing great courage in the Alliance, Velen and his followers pledged themselves to this noble faction. The strengthened Alliance then helped the draenei reclaim their former holdings from the Legion. Most recently, Velen used the heart of a fallen naaru to sanctify the blood elves’ tainted Sunwell, transforming the sacred fount into a source of holy and arcane energies.
Although the Legion’s forces in Outland have been greatly diminished and the demonic invasion of Azeroth has been driven back, Velen remains fearful of an upcoming war between light and shadow. ElekkThe recent influx of different races to Outland, particularly the ethereals, has resulted in increased hunting of the native elekk of Nagrand for their prized tusks. Yet in addition to being seen as game, these massive beasts are also valued for their ability to act as mounts. When the draenei fled Outland aboard the Exodar, they carried with them a number of species, including tamed elekk.
Upon landing on Azeroth, these tusked-creatures played a large role in helping the draenei establish themselves on their strange new home. While much of Azeroth’s own native wildlife has served other races as trustworthy mounts, the draenei still prefer the hearty and unyielding elekk above all else.
Comment by ColemacThis could be a coincidence, so I just wanted to get some other opinions. I just got to outlands, and I'm finding a ton of draenei tomes compared with comparable items in azeroth. Is the drop rate higher for these (and presumably orc items as well - haven't had any orc digsites yet).It may be too early to tell, but I've found 10 in my first 5 digsites (15 digs). Which is ridiculous when compared with maybe finding 20 of these sorts of items in my entire 1-300 grind in azeroth. Originally just put in DBM-Core as a bit of humor during a test phase. The sounds became quite popular and when removed from last DBM release got numerous requests from users wanting them back. Since archaeology sounds don't really belong in the base mod, I decided to bring that feature back in plugin form!Now you can enjoy all your old god whispers in your dig sites.
What this mod does is play a random C'thun and Yogg Saron whispers from the game files any time you loot a keystone. Archaeology is a profession meddling with the ancient artifacts of azeroth yet no one is paying any mind ot you.
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This plugin gives archaeology a bit of RP when the old gods whisper you as if they are noticing you meddling with things you should not be, giving archaeology that feel it should have had to begin with.Hopefully that will save someone the stress of thinking they just couldn't see what was right in front of them, which is the problem I thought I was having. What is it?is the ultimate supplement to getting through your Draenei solves much quicker. To break it down:. It is an archaeological keystone that can substitute 12 fragments for each slot/socket you can place one into. Some archaeology solves will allow for up to three keystones to be used - open your archaeology pane and look for the empty 'sockets' that may appear at the bottom to determine how many you might be able to use. You are not required to use keystones when solving archaeological artifacts, but it certainly can speed up the process. There are some artifacts that will not allow for any keystones at allExamples:.
= 45; or. = 21 + 2.
= 130; or. = 94 + 3. Where do I get it?There are only two main sources for:. Digging - when surveying and digging at archaeological Draenei dig sites in Outlands you will have a small chance to occasionally see one of these along with the you collect. For a complete tally of ALL the archaeology solves you have slaved through, use the following macro (updated for MoP):/run print('Total artifacts'); for x=1,12 do local c=GetNumArtifactsByRace(x); local a =0; for y=1,c do local t = select(9, GetArtifactInfoByRace(x, y)); a=a+t;end local rn = GetArchaeologyRaceInfo(x); if( c 1 ) then print(rn.
My 100% complete game save.You will need Hex Workshop to transfer my save to yours.Steps: 1.) Download my save 2.) Download Hex Workshop 3.) Install it 4.) Start 5.) Open your save file, via the Hex editor C: Users Your user Documents KoeiTecmo Nioh Savedata 6.) Write down the value of the Bytes allocated in the screenshot below7.) Open my save file that you downloaded, via the Hex editor 8.) Find these Bytes there and change their values to those you wrote down in step 6, this file is in two folders SaveData & SystemSaveData. You will need to change both 9.) Transfer saves to C: Users Your user Documents KoeiTecmo Nioh Savedata with the replacement. Nioh save file download. That's how to tranfer save files in 'Nioh'.
A); end endThis will produce a list like this:Total artifactsDwarf: 44Draenei: 11Fossil: 64Night Elf: 179Nerubian: 4Orc: 12Tol'vir: 128Troll: 87Vrykul: 8Pandaren: 25Mogu: 26.
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